package panels;

import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

import javax.swing.Timer;

public class Game implements ActionListener{
	public static int MAX_SPEED = 250;
	private Timer t;
	
	public Game(){
		//2 movements per second
		t = new Timer(MAX_SPEED, this);
		t.start();
		
		
	}
	
	public void actionPerformed(ActionEvent e) {
		
	}
	
}
